If the creature fails, it takes full damage and is dazed for 1 round; if the creature. So far i was positively impressed with most of the automation mechanism wich simplify my GM job. And firing from a gun would give increased range. X1. When any burst or emanation that deals fire damage or has the fire descriptor (such as an incendiary grenade or explosive blast) is centered on a space or intersection within your reach, as a reaction, you can drain the aeon stone’s magic and attempt a Reflex save against the effect’s save DC (or DC 13 plus half the effect’s item level or. Source Starfinder Core Rulebook pg. Prerequisites: Dex 11, proficiency with grenades. Unfortunately, it doesn't work too well against zombies; consuming only 2. This cruel grenade propels exceptionally jagged shrapnel, causing lasting pain. ) Flechette Grenade So as an example I see the entry for Incendiary Grenade I as: "Explode (1d6 F, burning 1d4, 5 ft. Fragmentation grenades have their damage increased by +1 per. Your class’s Spells section describes which class’s spell list you can choose from, how to determine the number of spells you know, and at which levels you can learn new spells. . Capacity: 20; Usage: 5/round. Personal Drop Pod is a one-man deployment vessel which carries a single dwarf to the mining site. 55. Incendiary weapons, incendiary devices, incendiary munitions, or incendiary bombs are weapons designed to start fires or destroy sensitive equipment using fire (and sometimes used as anti-personnel weaponry ), using materials such as napalm, thermite, magnesium powder, chlorine. X1. ) Ranged AG assault rifle +11 (1d8+3 P) or frag grenade II +11 (explode [15 ft. Capacity: Drawn Bulk: L Special: Explode (1d6 F, 1d4 burn, 5 ft. Frag Grenade, Mk 1. Summoning grenades come in the following types. When a solar flare grenade explodes, it sends out a lash of plasma. Discussion is primarily aimed at exploring narratives found in the Sixth World. While still recovering from that ailment, he was diagnosed with cancer. Either that or put a trophy system in the game. A level 1 NIL grenade launcher, can shoot a grenade up to 60ft without penalty. It was dubbed "frangible" because it was made of glass, which is. 178 Level 8; Price 1,340 Hands 1; Proficiency Grenade Damage 2d10 So; Range 20 ft. 39 Level 5; Price 810 Hands 1; Proficiency Grenade Damage —; Range 20 ft. Veteran ttRPG blogger, developer, publisher, and writer Owen K. 178 Level 8; Price 1,380 Hands 1; Proficiency Grenade Damage 3d6 F; Range 20 ft. Grenade Mastery (Combat) Source Character Operations Manual pg. Perhaps one with smart grenades so that they can explode in air potentially getting around cover. W. A character who chokes for 2 consecutive rounds. 178 Level 8; Price 1,340 Hands 1; Proficiency. Produced by priests of good-aligned deities, holy water grenades explode with a spray of consecrated water that harms undead creatures and evil outsiders while leaving other creatures and objects merely damp. Source Ports of Call pg. However, as we level up the average grenade is not as useful as one-by-one weapons and so I thought about connecting them with a. ; Critical — Capacity drawn Bulk L; Special explode (5d6 F; burning 3d6; 15 ft. In the gameplay videos, Incendiary grenades were also not shown. Support United Paizo Workers! Click here for more details! Player Classes Biohacker. ; Critical — Capacity drawn Bulk L; Special explode (12d6 F; burning 6d6; 15 ft. 5. Although many corporations produce a variety of weapons, some are known for product lines featuring. Improvisations; Expertise TalentsToday I wanted to take a deep look at the Incendiary Grenade in Call of Duty Vanguard to see just how effective it is in relation to the Thermite and Molotov. *Subscribe & Turn on Notifications so you don't miss my next video!*#RE4Remake #f. From StarfinderWiki. 179. Heaven’s Radiance. Inferno mines are a great way to deal with enemies you want to affect with fire. Some weapons also cause specific critical hit effects, which are listed in the weapon tables and described beginning on page 182. Grenades are thrown weapons that detonate in an explosive radius when they reach the target. ) A smoke grenade deals no damage; instead, it releases a cloud of dense smoke. ; Critical — Capacity drawn Bulk L; Special explode (1d6 P; 15 ft. With a thrown weapon or a grenade, you can make a ranged attack at a target that is within the weapon’s maximum range and in your line of effect (see page 271). Grenades in real life are used to flush an enemy using cover. 178 Level 8; Price 1,260 Hands 1; Proficiency Grenade Damage 4d6 P; Range 20 ft. Damage: 1d6 F. Capacity: Drawn . Level: 2 Price: 375 Range: 20 ft. 259, Starfinder #5: The Thirteenth Gate pg. 5. I got a powerful PC. Heaven’s Radiance. I’ve heard it again and again at tables – grenades are underwhelming damage particularly in relation to cost, nobody uses. 39 Level 7; Price 1,640 Hands 1; Proficiency Grenade Damage —; Range 20 ft. I've found nothing addressing this in Corebook so far. When the whole lobby is letting Incendiary grenades fly my frames can drop down to 40 and my temps Actually started going past 62C. NIL Grenade Launcher, Merc Source Starfinder Core Rulebook pg. 178 Level 10; Price 2,500 Hands 1; Proficiency Grenade. There's two ways I can think of. ; Critical — Capacity drawn Bulk L; Special explode (blinded 1d6 rounds; 15 ft. coupled with that the fire and smoke kinda blinds the driver allowing you to fire another 1 or 2 AT rocket things into it. Honestly. Incendiary Grenade, Mk 3 Source Starfinder Core Rulebook pg. Bombarding Source Starfinder Armory pg. Improvisations; Expertise TalentsIncendiary weapons, as the term is understood in international humanitarian law (IHL) describes weapons that act mainly through fire and heat. C. This handheld device has a circular screen and several swiveling, dish-shaped objects on flexible stalks that writhe about like short snakes. The illusion functions as if you had cast holographic image with a level, caster level, and duration according to the grenade’s type. Fields of Study; Theorems; Envoy. This weapon can leach life force from a target, draining its vitality and leaving it feeling unsteady. ) A fragmentary, or frag, grenade explodes in a cloud of shrapnel. Starfinder Core Rulebook p. View Cart; Help; Pathfinder . I like this version more because it increases my survival rate. Bulk: L. This grenade is commonly referred as a "frag grenade", for its infamous ability to explode into small pieces of shrapnel and decimate unfortunate people. If you have other action bar addon, just install it and see if it works. If you do so, the grenade’s Reflex save DC is increased by 2. The reason for the spike might be that grenades above L8 have a lower save DC when launched from the best available grenade launcher, which reduces the effective item level to 8, whereas L8 grenades see no change and grenades below L8 are buffed. ) Incendiary grenades detonate in a spray of superheated plasma. There just isn’t much to recommend Incendiary Grenades over other options in the Crucible. Inferno mines are a great way to deal with enemies you want to affect with fire. A diminisher grenade affects only items and spells of the indicated level or lower or, for other effects, only those created by creatures with a CR or level equal to or lower than that listed. . Although tripods can use other grenades, they are infamous for the decoupler grenades they produce internally. Hand grenade fuze M201A1 is a pyrotechnic delayigniting fuze. Wouldn’t 5 mk 3 frag grenades (level 8) be 5x8=40 which far. Source Starfinder Core Rulebook pg. Starfinder takes tabletop RPG players beyond the high-fantasy setting and into the stars. The incendiary is more like a strategic weapon. Most player characters and many monsters occupy a single 5-foot square, though some bigger creatures occupy multiple squares. You gain a +3 item bonus to attack rolls. . 4) If you miss, the grenade lands in the different grid intersection. ft. Improvisations; Expertise TalentsVeteran ttRPG blogger, developer, publisher, and writer Owen K. The extra cost will be in making the grenade arrow aerodynamic and likely more compact, as well as making an arming system that works with the bow or crossbolter. If an affected grenade’s level is at least 5 levels lower than the grenade scrambler’s, it automatically misses. However, attention quickly turned to how powerful the new Vanguard grenade seems to be. The grenade splits into 1d3+1 grenades, each of a kind determined randomly by rolling d%: 1–20—frag II, 21–34—screamer II, 35–50— shock II, 51–70—stickybomb II, 71–80—cryo. Starfinder Grenades, Analyzed. Level 1; Price 50 Hands 1; Proficiency Grenade Damage 1d8 E; Range 20 ft. ; Critical — Capacity drawn Bulk L; Special explode (3d6 F; burning 1d6; 10 ft. Player > Weapon > Grenades > Screamer grenade II. total result of your attack roll meets or exceeds the target’s. 3. Though he has. 5. Tier list for that level: S tier: frag grenades, molotovs, caltrops, flashbang/emp, stealth, sprint and running away to come back few levels later. 39 Level 5; Price 810 Hands 1; Proficiency Grenade Damage —; Range 20 ft. C. Here is the latest, another fully automatic weapon to be used in your starfinder game! Introduced nearly at the same time as the new T-800 Infiltrator Terminators, the M-27 became the standard weapon used by Skynet’s forces on the battlefield. 178 Shock Grenade, Mk 3 Source Starfinder Core Rulebook pg. Also, the rules for grenades on page 183 state that grenades are thrown weapons, and that the save DC for a grenade is 10 + half the weapon's item level + the attacker's Dexterity modifier. Source Starfinder Core Rulebook pg. 5. ) Incendiary Grenade Incendiary grenades detonate in a spray of superheated plasma. 178 Level 12; Price 4,800 Hands 1; Proficiency Grenade Damage —; Range 20 ft. (10 cartridges each), two incendiary grenades I, two mk 1 serums of healing, a quick-release sheath armor upgrade, 500 UPBs, half a dozen credsticks (100 credits each) Starfinder Commencement – Society Subdermal Graft;Starfinder's system tells science fantasy well, in that it's mechanics are techie and detailed, more so than more narrative rulesets. 178 Level 12; Price 4,800 Hands 1; Proficiency Grenade Damage —; Range 20 ft. A 20 foot square (I assume since it doesn't specify radius or diameter or shape) that provides concealment from anything that blocks line of site is what I assumed it was. (7) Color/markings-- gray with purple markings and a single purple band (current grenades). Web Grenade, Mk 1 Source Starfinder Armory pg. comes up 20), you hit regardless of your target’s AC. If a creature doesn’t have enough room to appear, it doesn’t. X1. Accidentally punting the grenade 20 foot, it bounces or rolls 5 ft or what ever. As grenades go, its explosive radius is a bit on the smaller side. A grenade’s listing on Table. Time to start throwing. 122 Level 7; Price 900 Hands 1; Proficiency Grenade Damage —; Range 20. 179 Level 18; Price 54,300 Hands 1; Proficiency Grenade Damage 12d6 F; Range 20 ft. Tactical Rules section talks about targeting grid intersections on p. 178 Level 10; Price 2,500 Hands 1; Proficiency Grenade Damage 3d12 E; Range 20 ft. However, unlike Ultimate Equipment, Armory isn't a compilation of equipment that has appeared in other books--it's mostly all new material and also includes some new class options. 178 Level 10; Price 2,350 Hands 1; Proficiency Grenade Damage 2d8 C; Range 20 ft. And that includes weapons with the automatic, explode, or unwieldy special properties! ReplyIncendiary Grenade Base Stats. But these rules, and the follow up rules about missing/scattering the explosion only mention grenades. An adventurer’s weapon can be all that stands between them and death. X1. Source Starfinder Core Rulebook pg. The Threefold Conspiracy Adventure Path may be played as part. 39. Today is Monday which means we have a new game of the day !落 <br><br>Starfinder. Seeker Fragments. Solar Flare Grenade. A flying creature caught in the blast is affected as if by the trip combat maneuver if it fails its save, descending 10 feet and becoming prone if this causes. frag grenade II +11 (explode [15 ft. Beginner Box ; Rulebooks . The powerful blast from a concussion grenade causes a small shockwave that blasts creatures off their feet. Starfinder Design Leads • Robert G. In this case, toss the grenade; any creature within the 5' blast radius takes 1d6 fire damage but can attempt a reflex save for half damage. 179. Requires DLC Wolf Pack i BBQ pack. my calculations for a level 8 mech grenade launcher, any combination of grenades would not be able to exceed 8 + 2 = 10. Doing Starfinder OCs in this style for anyone interested!! (carmenfflv_art) r/starfinder_rpg. 5. A grenade’s listing on Table 7–7: Grenades shows its explosion radius. Capacity: Drawn Bulk: L Special: Explode (staggered, 15 ft. 40 gp is pretty expensive for a level 1 for an expendable, but if you do buy some. ; Critical — Capacity drawn Bulk L; Special explode (staggered; 10 ft. 3. Screamer Grenade, Mk 2 Source Starfinder Core Rulebook pg. X1. Wounding Level 7. Fused with magic, Flash grenades have their DC save increased by +2. Source Starfinder Core Rulebook pg. Incendinary grenades actually do a ton of damage to tanks :o. ) Frag Grenade, Mk 3 Source Starfinder Core Rulebook pg. ;. Technology and space travel reign supreme, and though some of the races are the same, aliens and. I love the idea of using grenades to their fullest advantage, it's a fun, volatile weapon that turns up as loot too often not to make use of. The first time a creature leaves the area of the microbot cloud during a round, that creature takes an amount of magical piercing damage according to the grenade’s type. Veteran ttRPG blogger, developer, publisher, and writer Owen K. A is bugged currently and does not take half of OC "Hyper Propellant. Site Owner: Rose-Winds LLC (Blake Davis)British brigade orders issued for the Somme attack on July 1, 1916, stated that the grenade or bombing squads: each non-com would carry 6 mills bombs, 4 rifle grenades and 2 smoke; the 2 bayonet men would carry 12. 245 : Ranged Attacks with a Thrown Weapon : "With a thrown weapon or a grenade, you can make a ranged attack at a target. Smoke grenade. The DC of the save is equal to 10 + half the grenade’s item level + your Dexterity modifier. An arsonist in the midst of setting over a half-dozen fires in dry vegetation during a “red flag” condition. " (Next PP) Targeting a Grid Intersection : "When using a thrown weapon that has an area effect, such as a grenade, you target a specific grid intersection on a tactical battle map, rather than a specific creature. 4: 575: 0x00389F34: CryoMine Frag Grenade: 0. ft. The fuse of grenades are pretty quick, probably closer to impact grenades for general thought practice. 184. 44. 39 Level 10; Price 2,900 Hands 1; Proficiency. P. And you ironically don't need proficiency in grenades to use the. Each grenade has light bulk and costs 720 credits. Wesley Schneider<br />A holo grenade creates a preprogrammed illusion no larger than the blast radius. NI Ls can be fitted with any sort of grenade as ammunition. This book is only a small sampling of the myriad creatures found in the Starfinder campaign setting. Starfinder uses miniatures on the 30 mm scale (meaning a miniature of a 6-foot-tall creature is approximately 30 mm. Within that game, grenades are pretty expensive consumables anyway, so a power-up shouldn’t break the game even if it makes grenades more affective and appealing. Frag Grenade, Mk 1 Source Starfinder Core Rulebook pg. A tabletop role-playing game. You can still use the quick demolitions option (page 69) to further reduce the time expended. ;. When any burst or emanation that deals fire damage or has the fire descriptor (such as an incendiary grenade or explosive blast) is centered on a space or intersection within your reach, as a reaction, you can drain the aeon stone’s magic and attempt a Reflex save against the effect’s save DC (or DC 13 plus half the effect’s item level or. A Diminisher Grenade can reduce the duration of ongoing effects in an area, a Microbot Grenade creates. Fusion Grenade: A grenade that deals bonus damage when attached to enemies. . Incendiary Grenade, Mk 2 Source Starfinder Core Rulebook pg. An action’s type essentially tells you how long the action takes to perform within the framework of a 6-second combat round. Capacity: Drawn Bulk: L Special: Explode (2d6 F, 1d6 burn, 10 ft. T3. (So, Acid Grenade I would be a level 2 grenade, costing 375 and with the effect of Explode: 1d6 A, 1d4 burn, 5ft. ; Critical —. Think of it as a cheaper, slightly weaker computer interface. This rule is commonly miss-applied to explode ranged weapons. Level: 5 Price: 810 Range: 20 ft. The grenade body is of thin sheet metal and is cylindrical in shape. Thasphalt Grenade, II Source Drift Crisis pg. Once the pod lands the four sides will pop off and a nearby dwarf will greet the new teammate, it's important. A takes half of T5. Capacity: Drawn Bulk: L Special: Explode (3d6 F, 1d6 burn, 10 ft. Unless otherwise indicated, activating or deactivating an item is a standard action. Starfinder simplified this rule as well, move on people. Star Grenade (Major) Item 17. The Incendiary Grenade is an explosive with 1 physical damage and 25 energy damage that can be thrown at enemies to release a fiery blast at the point of. Fused with magic, Flash grenades have their DC save increased by +2. X1. Level 12; Price 4,300. In Pathfinder, splash weapons cannot critically hit except for the. Conditions. 3 people marked this as a favorite. This lasts until the dye is removed, usually by changing armor or clothing or by spending 1d4 hours cleaning off the stain. While the physical damage it inflicts is only at 1, it also deals 35 energy damage. I had some questions about the Starfinder system and everything. The grenades carried on board British Royal Navy ships in the late 18th century and early 19th century were constructed from hollow cast iron, filled with gunpowder; the fuse was a hollow wooden. Benefit: The save DC of any grenade you use is increased by 1. Each character who inhales smoke must succeed at a Fortitude saving throw each round (DC = 15 + 1 per previous check) or spend that round choking and coughing; he can do nothing else. We've been dipping into Starfinder and I find myself playing a mechanic. A flying creature caught in the blast is affected as if by the trip combat maneuver if it fails its save, descending 10 feet and becoming prone if this causes. Charge Charging is a full action that allows you to move up to double your speed and make a melee attack at the end of the. (Starfinder Armory 29). C. It may need some severe homebrewing, but storing the material components for a spell in a cannister should work. Both monsters and nonplayer characters various entries in this book. This Multi-Publisher mega-bundle includes more than 350 separate products, with a combined value of OVER $1,000. The heavy grenades replace the regular ones in terms of kill potential. Any Non Conflicting ActionBar addons like: KkthnxUI. Smoke Grenades, Incendiary Grenades. This week I’ve been thinking about in game economy and house rules. and you really dont want to see them? Starfinder Commencement – Society Subdermal Graft; Junkrace Rewards – graphite carbon skin armor, 400 credits; Session 3. ; Critical — Capacity drawn Bulk L; Special explode (staggered; 15 ft. Benefit (s): The save DC of any grenade you use is increased by 1. (minimal damage is 25) The MK2 Grenade is most likely the first explosive you'll encounter. Holy Water Grenade. Fields of Study; Theorems; Envoy. Capacity. The M34 white phosphorus grenade, AKA “Willie Pete,” is a smoke and incendiary grenade that was made by Rocky Mountain Arsenal. "Grenades, missiles, and other consumable weapons never add specialization damage, even when you’re using weapons like a cyberbow or grenade launcher. Today is Monday which means we have a new game of the day !落 <br><br>Starfinder. The weapon’s ammunition now inflicts fire damage. Creatures caught in its radius must succeed at a Reflex save (DC = 10 + half the weapon's item level + your Dexterity bonus) or get caught in the filaments. 196Smoke Grenades seem really really strong. When a player late-joins Mission Control will announce the incoming reinforcement and a hologram will be placed at the pod's landing site. An incendiary is a type of weapon or substance that is designed to start fires or cause damage through combustion. Description. Solar Flare Grenade. You basically have a device that uses the blast to shred itself into tiny pieces and rip stuff apart compared to a bunch of explosives directed towards the stuff it. Stephens was hospitalized for nearly a week with a pulmonary embolism in February 2023. Prerequisites: Proficiency with grenades. A 17th century fire or light ball from Veste Coburg, Germany. A sci-fi version of Paizo's Dungeons & Dragons-inspired Pathfinder, Starfinder is set in the same universe, albeit thousands of years in the future. ; Critical. Solar Grenades in PVP are nice for catching a few enemies clumped together, say, on a Control point. When any burst or emanation that deals fire damage or has the fire descriptor (such as an incendiary grenade or explosive blast) is centered on a space or intersection within your reach, as a reaction, you can drain the aeon stone’s magic and attempt a Reflex save against the effect. Diminisher Grenade, Mk 4 (Hybrid) Source Starfinder Armory pg. Obscures an area in white fog and burns those who come close. ; Critical — Capacity drawn Bulk L; Special explode (blinded 1d6 rounds; 15 ft. Bio Grenade: Infects creatures who fail a DC 15 Fortitude save with bubonic plague (no onset). More advanced grenades create more dangerous microbots. X1. We think that once a character is burning, it is a REALLY big deal. Except for really incompetent characters (Low level with near no Dex) or some drastic penalties, you are looking at a 1 to "miss" the ground, which is a screw up. Starfinder Core Rulebook p. Stephens was hospitalized for nearly a week with a pulmonary embolism in February 2023. A sci-fi version of Paizo's Dungeons & Dragons-inspired Pathfinder, Starfinder is set in the same universe, albeit thousands of years in the future. ] Ysoki - Cheek Pouches, Starfinder SRD. Fragmentation grenades have their damage increased by +1 per dice. Incendiary Grenade, Mk 4 Source Starfinder Core Rulebook pg. Holo Grenade, Mk 1 (Hybrid) Source Starfinder Armory pg. An entangled creature can attempt such a check as a move action. Search Starfinder General Discussion: 1 to 100 of 3,039. It produces its own oxygen and will burn under water. If a creature doesn’t have enough room to appear, it doesn’t. The problem isn't one grenade, its eight grenades, per round. ; Critical — Capacity drawn Bulk L; Special explode (10d6 F; burning 5d6; 15 ft. Range: 20 ft. ) Shock Grenade, Mk 2 Source. There are five types of actions: standard actions, move actions, swift actions, full actions, and reactions. If the Alien Archive and Pact Worlds releases were mostly for the benefit of the GMs, the Armory is very much a book for the players – a world of new toys for your characters to play with. To me, that would be 10 level 1 grenades, or 5 level 2 grenades, or 3 level 3 grenades, 2 level 4/5 grenades, or just one level 6/7/8/9/10 grenade. The rules for movement and positions work best when keeping track of positions using a battle map and miniatures. Sticky? Why not hang from the rafters while. This cloud provides concealment and corrodes creatures. 168. 5. I have been misinterpreting it. 5. These modifications can be made in 1 hour with a DC 15. , 2d6 P, DC 14]) or specialization (ghost) incendiary grenade I +11 (explode [5 ft. The creatures to be summoned are set when the grenade is created, so you know what you’re getting when you buy, presupposing a. 4. ) Cryo Grenade, Mk 3 Source Starfinder Core Rulebook pg. Capacity: Drawn Bulk: L Special: Explode (2d10 So, deafened 1d4 minutes, 20 ft. He’s been on chemo for months now, and it looks like he has months more chemo ahead of him. Cryo Grenade, Mk 2 Source Starfinder Core Rulebook pg. The rules for randomly causing the effect in a square other than the one you targeted only apply to thrown weapons (most commonly grenades) as a part of the rules determining where the weapon landed. A flying creature caught in the blast is affected as if by the trip combat maneuver if it fails its save, descending 10 feet and becoming prone if this causes. Special: Explode (10 ft. I've done a lot of testing on the new "Hyper Propellant" since U32 came out in Experimental Branch. Capacity: Drawn . Did the developers not add Incendiary Grenade to Resident Evil 4 Remake?! P. Its alternative mode allows to shoot incendiary grenades that cover surface with the ground fire and residual flames upon explosion. Improvisations; Expertise TalentsWith the remake the OG grenade kills weak enemies but acts more like a displacement tool. Web Grenade Developed using samples of haans’ biological webbing, a web grenade explodes to cover the area in sticky strands of hightensile fibers, making the affected area difficult terrain. 184. Capacity: Drawn Bulk: L Special: Explode (1d6 F, 1d4 burn, 5 ft. Stephens<br /> Starfinder Design Team • Logan Bonner, Jason Bulmahn,<br /> Amanda Hamon Kunz, Jason Keeley, Stephen Radney-MacFarland,<br /> and Mark Seifter<br /> Starfinder Society Developer • Thurston Hillman<br /> Editor-in-Chief • F. The scavenger slime’s sticky resin can be used as makeshift stickybomb grenades (Starfinder Core Rulebook 178). 122 You can spend 1 Resolve Point to store a spell with a range of touch in a grenade, allowing you to affect a target within the grenade’s blast radius with the spell. and even if you miss a little if tank goes into the fire it will take a damage. Shock grenades have their damage increased by +1 per dice. . So i bought FGU a few month ago and i launched several session of Starfinder games. Apply any other attack modifiers, such as a penalty for range (pg 245). Incendiary Grenade Incendiary grenades detonate in a spray of superheated plasma. Search within r/starfinder_rpg. 40mm Incendiary – As you can imagine, Incendiary grenades set the target area on fire. The reason for the spike might be that grenades above L8 have a lower save DC when launched from the best available grenade launcher, which reduces the effective item level to 8, whereas L8 grenades see no change and grenades below L8 are buffed. On some of the more war-torn, lawless planets, combatants have begun using boneshard weapons to intimidate their enemies before killing them in horrible ways. And that they above mentioned penalties relates more to throwing past the 20ft. Free unlimited grenades equal to your Character level and at level 5, you can add your strength bonus to your ranged attacks. NOTE: If you do not have this DLC, you can just replace a grenade launcher with any other weapon, This build will not lose if any efficiencies with other secondary weapon, more than that, it should work even. Level: 1 Price: 170 Range: 20 ft. 122 You can spend 1 Resolve Point to store a spell with a range of touch in a grenade, allowing you to affect a target within the grenade’s blast radius with the spell. Usage: None. Weapon fusions are magic unless stated. However, can land splash damage on a. If the grenade has an item level 5 or more lower than your base attack bonus, you instead increase the DC by 2. 179 Level 14; Price 10,500 Hands 1; Proficiency Grenade Damage 6d12 E; Range 20. Benefit: As a full action, you can draw a grenade and make a ranged attack with it. Technology and space travel reign supreme, and though some of the races are the same, aliens and.